The Atari Lynx is a fourth-generation hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year.
The system was developed at Epyx by two former designers of the Amiga personal computers. The project was called the Handy Game or simply Handy. In 1991, Atari replaced the Lynx with a smaller model internally referred to as the Lynx II. Atari published a total of 73 games for the Lynx before it was discontinued in 1995.
The Handy was designed to run games from the cartridge format, and the game data must be copied from ROM to RAM before it can be used. Thus, less RAM is then available and each game's initial loading is slow. There are trace remnants of a cassette tape interface physically capable of being programmed to read a tape. Lynx developers have noted that "there is still reference of the tape and some hardware addresses" and an updated vintage Epyx manual describes the bare existence of what could be utilized for tape support. A 2009 retrospective interview with Mical clarifies that there is no truth to some early reports claiming that games were loaded from tape, and elaborates, "We did think about hard disk a little."
The networking system was originally developed to run over infrared links and RedEye. This was changed to a cable-based networking system before the final release as the infrared beam was too easily interrupted when players walked through the beam, according to Peter Engelbrite. Engelbrite developed the first recordable eight-player co-op game, and the only eight-player game for the Lynx, Todd's Adventures in Slime World.
Atari changed the internal speaker and removed the thumb stick on the control pad. At Summer 1989 CES, Atari's press demonstration included the "Portable Color Entertainment System", which was changed to "Lynx" when distributed to resellers, initially retailing in the US at .
Its launch was successful. Atari reported that it had sold 90% of the 50,000 units shipped in the launch month in the U.S. with a limited launch in New York. US sales in 1990 were approximately 500,000 units according to the Associated Press. In late 1991, it was reported that Atari sales estimates were about 800,000, which Atari claimed was within its expected projections. Lifetime sales by 1995 amount to fewer than 7 million units when combined with the Game Gear. In comparison, 16 million Game Boy units were sold by 1995 because of its superior durability, pricing, battery life, and game library, notably the pack-in hit Tetris.
As with the console units, the game cartridge design evolved over the first year of the console's release. The first generation of cartridges are flat, and designed to be stackable for ease of storage. However, this design proved to be very difficult to remove from the console and was replaced by a second design. This style, called "tabbed" or "ridged", adds two small tabs on the underside to aid in removal. The original flat style cartridges can be stacked on top of the newer cartridges, but the newer cartridges can not be easily stacked on each other, nor were they stored easily. Thus a third style, the "curved lip" style was produced, and all official and third-party cartridges during the console's lifespan were released (or re-released) using this style. Atari Lynx cartridge style illustrations at AtariAge.com.
In May 1991, Sega launched its Game Gear portable gaming handheld with a color screen. In comparison to the Lynx it had shorter battery life (3–4 hours as opposed to 4-5 for the Lynx), but it is slightly smaller, has significantly more games, and cost $30 less than the Lynx at launch.
Retailers such as Game and Toys "R" Us continued to sell the Lynx well into the mid-1990s on the back of the Atari Jaguar launch, helped by magazines such as Ultimate Future Games which continued to cover the Lynx alongside the new generation of 32-bit and 64-bit consoles.
After the respective launches of the Sega Saturn and Sony PlayStation caused the commercial failure of the Jaguar, Atari ceased all game development and hardware manufacturing by early 1996 and would later merge with JT Storage on July 30 of that year.
The Lynx was cited as the "first gaming console with hardware support for zooming and distortion of sprites". With a 4096 color palette and integrated maths and graphics co-processors (including a sprite engine unit), its color graphics display was said to be the key defining feature in the system's competition against Nintendo's monochromatic Game Boy. The fast pseudo-3D graphics features were made possible on a minimal hardware system by co-designer Dave Needle having "invented the technique for planar expansion/shrinking capability" and using stretched triangles instead of full polygons.
On March 13, 1998, nearly three years after the Lynx's discontinuation, JTS Corporation sold all of the Atari assets to Hasbro Interactive for $5 million. On May 14, 1999, Hasbro, which held on to those properties until selling Hasbro Interactive to Atari SA in 2001, released into the public domain all rights to the Jaguar, open platform for anyone to publish software on without Hasbro's interference. Internet theories say that the Lynx's rights may have been released to the public at the same time as the Jaguar, but this is clearly disputed. Nevertheless, since discontinuation, the Lynx, like the Jaguar, has continued to receive support from a grassroots community which would go on to produce many successful homebrew games such as T-Tris (the first Lynx game with a save-game feature), Alpine Games, and Zaku.
In 2008, Atari was honored at the 59th Annual Technology & Engineering Emmy Awards for pioneering the development of handheld games with the Lynx.
In 2022, the compilation Atari 50 released with a handful of popular Lynx titles, marking the first time that classic Lynx software would be officially rereleased by Atari. A collection of Lynx games have also been released as standalone titles outside of the Atari 50 compilation as well on other platforms such as Steam and the Evercade.
Lynx II
Decline
Features
Technical specifications
Legacy
See also
External links
|
|